﻿package  code 
{
	import code.myLine;
	import flash.geom.Point;
	
	/**
	 * ...
	 * @author ...
	 */
	public class spawnLine extends myLine 
	{
		private var _spawnPoint:Point;
		public function spawnLine(x1:int=0, y1:int=0, x2:int=0, y2:int=0, x3 = 0, y3 = 0) 
		{
			super(x1, y1, x2, y2);
			_spawnPoint = new Point(x3, y3);
		}
		
		public function get spawnPoint():Point 
		{
			return _spawnPoint;
		}
	}

}